Chooseyourgamergirl
Name: Lucia
Alias: X (Chi)
Species: Demon
Age: Unknown (Looks to be in her 20’s)
Appearance: Picture
Description: Lucia is a mysterious demon hunter and one of the protagonists and playable characters of Devil May Cry 2, alongside Dante. Lucia is a member of the clan that has for ages been charged with protecting the faithful of Vie de Marli from all incarnations of evil. However, she is in fact an artificially created demon, crafted by Arius's own hand. The truth of her origin weighed heavily upon her, until Dante's words "Devils never cry." reinvigorated her spirit.
Background: Once a mannequin like the secretaries she was created by the demon billionaire Arius who was turned the island to a place for demons as she had asked Dante for his help in stopping him from opening the portal to the demon world.
Seeing the portal open she offered to go but Dante goes and closes it instead as she worried about his safety only to find out from Matier that Sparda once did the same thing and they were tied by history and experience.
She waits in Dante’s shop for him as it’s unknown but likely she might have developed romantic feelings for him.
Powers and abilities: Lucia is quick, agile, and has proven to be a formidable opponent. She is possibly as strong as Dante; powerful enough to slay the Argosax-possessed Arius as well as any other foe in her path. She can also take on her true form via Devil Trigger, transforming herself into an angelic, dove-like creature. In this form, Lucia is able to fly, swim with swifter ease, use her feathers as projectiles, infuse her blades with the elements, move with accelerated speed, and slow down time. She has the ability to breathe underwater. Her first weapons of choice are ornately crafted curved daggers for attacks of the up-close and personal nature. She moves as gracefully as a cat and uses throwing knives for long-range attacks. When cornered, Lucia will execute her stunning wall jump. Unlike Dante, who utilizes firearms, Lucia uses a variety of thrown weapons for ranged attacks. The overall effect is the same.
